Hull speed — where it appears
Named by 3 essays across one field — each of them below, with the objects they name alongside it.
The angle that does not care
Every ship on deep water leaves a wake inside a wedge of the same angle. Not roughly the same — the same, for a rowing boat and a supertanker, at any speed either of them can manage, on any planet with any gravity.
Hull speed is not the hump
The hull-speed rule says a displacement vessel meets a wall where its wave is as long as its hull, at a Froude number of 0.4. Michell's thin-ship integral, computed for a standard hull, puts that speed on the steep climb between the last hollow and the main hump, and the hump itself at 0.5. Past the hump the wave resistance grows more slowly than the speed. The hollows sit where the hull's own transverse wave switches off, and a bulb that cancels at one speed multiplies the resistance at another.
The hull Michell's integral prefers
Michell's integral gives a thin ship's wave resistance as a quadratic in the hull's offsets, so the hull of least resistance at a given speed and displacement is a quadratic minimisation. Allowed only to reshape its waterline, the integral rediscovers the naval architect's oldest rule: fine ends for a slow ship, full ends for a fast one. Allowed to reshape its depth too, it drains the waterline and piles volume at the keel until the hull is not a ship. And it cannot grow a bulb at the bow, because it cannot tell the bow from the stern.
Named alongside it
The objects these essays reach for when they reach for this one.
Froude numberDispersionGroup velocityInterferenceKelvin wakeLinearisationModel limitWave resistanceOptimisationRegime